{"id":31,"date":"2006-05-16T19:53:50","date_gmt":"2006-05-17T00:53:50","guid":{"rendered":"http:\/\/www.essentialmath.com\/blog\/?p=31"},"modified":"2006-05-19T07:57:39","modified_gmt":"2006-05-19T12:57:39","slug":"math-library-discussion","status":"publish","type":"post","link":"https:\/\/www.essentialmath.com\/blog\/?p=31","title":{"rendered":"Math Library discussion"},"content":{"rendered":"<p>For those who are interested in the process of construction of a math library, or perhaps are interested in other people&#8217;s opinions on how such a library would be constructed, or perhaps would like to share your own opinions on such a library&#8230;  er, I&#8217;ll start again.<\/p>\n<p>In the <a href=\"http:\/\/lists.midnightryder.com\/pipermail\/sweng-gamedev-midnightryder.com\/\">sweng-gamedev<\/a> mailing list, Noel Llopis <a href=\"http:\/\/lists.midnightryder.com\/pipermail\/sweng-gamedev-midnightryder.com\/2006-May\/004473.html\">started up a thread<\/a> regarding the creation of a industry-wide standard math library.  This has led to a very long discussion of such a library, and the creation of a <a href=\"http:\/\/www.convexhull.com\/wiki\/?n=GameMath.HomePage\">wiki page<\/a>.  As of yet I don&#8217;t have much of an opinion on this other than the discussion is extremely verbose and so I can&#8217;t keep up with it all.  However, someone out there might, and so I share its existence with you all.<\/p>\n<p>Some of this may meander into the next edition of the book, particularly the management of SIMD operations which is something I&#8217;m dealing with in my company&#8217;s library.  However, I can say for certain that there will not be a separate Point class in the book&#8217;s library, because a) it&#8217;s simpler to manage and b) I trust people not to do dumb things with Vectors when they&#8217;re actually Points.  This may be a foolish assumption on my part.<\/p>\n<p>Addendum (05\/19\/06): there&#8217;s also a <a href=\"http:\/\/game-math3d.sourceforge.net\/\">SourceForge page<\/a> to deposit potential code for said library.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>For those who are interested in the process of construction of a math library, or perhaps are interested in other people&#8217;s opinions on how such a library would be constructed, or perhaps would like to share your own opinions on such a library&#8230; er, I&#8217;ll start again. In the sweng-gamedev mailing list, Noel Llopis started [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-31","post","type-post","status-publish","format-standard","hentry","category-general"],"_links":{"self":[{"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/31","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=31"}],"version-history":[{"count":0,"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/31\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=31"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=31"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.essentialmath.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=31"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}